AI Insights · Timothy · July 2025
Top 5 First Person Games Performance in Costa Rica Q2 2025
An overview of the performance of the top 5 first person games in Costa Rica during Q2 2025, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2025, the performance of the top five first person games in Costa Rica on a unified platform showed varying trends in downloads, revenue, and active user engagement. Here's a detailed look at each game's performance.
Call of Duty®: Mobile from Activision Publishing saw a significant rise in weekly revenue, peaking at approximately $22.7K by the end of June. Weekly downloads fluctuated throughout the quarter, with a notable increase to 3.3K in the final week. Active users demonstrated a strong upward trend, climbing from 26.1K in early April to around 48.2K by the end of June.
Minecraft: Dream it, Build it! by Mojang experienced a steady decline in weekly revenue after an initial peak of $12.5K in mid-April, settling around $7.4K at the quarter's close. Downloads remained relatively stable, averaging around 340 per week. Active users peaked at 11.1K in late April but gradually decreased to 8.4K by the end of June.
Blood Strike - FPS for all from NetEase Games maintained a consistent download rate, averaging approximately 4.4K weekly. Revenue saw a peak of $4.9K in mid-April, tapering off to just under $3K by the quarter's end. Weekly active users remained stable, fluctuating slightly between 25.5K and 29K.
Arena Breakout: Realistic FPS by Level Infinite had a varied download pattern, with a peak of 4K in late April, followed by a decline to 1.6K by the end of June. Revenue showed a gradual decline, starting at $1.4K in mid-April and ending at $770. Active users decreased from 10.1K to 7.2K over the quarter.
Hunting Sniper : Rival from SPARKS INFORMATION displayed growth in weekly downloads, increasing from 805 in April to 2.3K by the end of June. Revenue saw a notable rise to $1.2K in mid-May, stabilizing around $750 in late June. Active users increased from 5.2K to 6.4K during the quarter.
These insights are sourced from Sensor Tower, where more detailed analytics and data are available.